Triple jump: Difference between revisions
smospeedrun>ImGaiaphage added a behaviour section |
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== Behaviour == | == Behaviour == | ||
=== Catching Rule === | |||
There are some rules that triple jumps follow that may make it difficult to perform a triple jump. The first of which is the catching rule. If the third jump of a triple jump is a return/catch jump, then the triple jump will fail to execute. However, if either the first or second jumps are catches, the triple will be executed as normal. | There are some rules that triple jumps follow that may make it difficult to perform a triple jump. The first of which is the catching rule. If the third jump of a triple jump is a return/catch jump, then the triple jump will fail to execute. However, if either the first or second jumps are catches, the triple will be executed as normal. | ||
=== Rotation Rule === | |||
The second is the rotation rule. If the final jump in the triple jump is a 90 degree rotation or more from the second jump then the triple will not execute. The same can be said about the rotation of the second jump in accordance with the first though the rule is more lenient here. However, if mario rotates 90 degrees or more in the air then turns back before he lands, the triple jump will still execute as normal. | The second is the rotation rule. If the final jump in the triple jump is a 90 degree rotation or more from the second jump then the triple will not execute. The same can be said about the rotation of the second jump in accordance with the first though the rule is more lenient here. However, if mario rotates 90 degrees or more in the air then turns back before he lands, the triple jump will still execute as normal. | ||
=== Distance Rule === | |||
The third is the distance rule. A triple jump cannot be executed whilst stationary, meaning if there is no variation in distance between all the jumps then the triple jump will not execute. Despite this, if only the first jump is stationary and all other jumps are mobile, the triple jump will still execute. | The third is the distance rule. A triple jump cannot be executed whilst stationary, meaning if there is no variation in distance between all the jumps then the triple jump will not execute. Despite this, if only the first jump is stationary and all other jumps are mobile, the triple jump will still execute. | ||