Triple jump: Difference between revisions

→‎Uses: Added hyperlinks
Added reference for jump height in units
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== Properties ==
== Properties ==
Out of all of the various jump types in Super Mario Odyssey, triple jumps are the highest by a decent margin, with a height ranging from 375 to 550 units depending on how long the jump button is held. A full-height triple jump edges out the next highest jump type, the ground pound jump, by 36.5 units, making it the best choice for trickjumps that require height.  
Out of all of the various jump types in Super Mario Odyssey, triple jumps are the highest by a decent margin, with a height ranging from 375 to 550 units depending on how long the jump button is held<ref>https://www.youtube.com/watch?v=HynGdti4JSw</ref>. A full-height triple jump edges out the next highest jump type, the ground pound jump, by 36.5 units, making it the best choice for trickjumps that require height.  


If there is enough room on the ground, a triple jump can be given momentum by using a ground pound roll. The roll can either be drawn out until Mario exits it, or [[Roll cancel|canceled]] if there is little room, and then followed up immediately by a triple jump. This is one of the best ways to gain distance, since it supplies the same amount of momentum as a [[vault]] but with a bit of extra height. However, it is not always possible to utilize this for distance-based jumps if there is little room on the starting platform, as is the case with jumps such as [[Snow Dram]].  
If there is enough room on the ground, a triple jump can be given momentum by using a ground pound roll. The roll can either be drawn out until Mario exits it, or [[Roll cancel|canceled]] if there is little room, and then followed up immediately by a triple jump. This is one of the best ways to gain distance, since it supplies the same amount of momentum as a [[vault]] but with a bit of extra height. However, it is not always possible to utilize this for distance-based jumps if there is little room on the starting platform, as is the case with jumps such as [[Snow Dram]].  
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* [[Cage Triple]]  
* [[Cage Triple]]  
* [[Salt Triple]]
* [[Salt Triple]]
== References ==
<references />