Softlock: Difference between revisions
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|Talking to the [[NPC|Bonneter]] guarding a moon just after pulling up onto the ledge above | |Talking to the [[NPC|Bonneter]] guarding a moon just after pulling up onto the ledge above | ||
|[https://twitter.com/Terido_s/status/1021843026652454912 Link] | |[https://twitter.com/Terido_s/status/1021843026652454912 Link] | ||
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|[[Cap Kingdom]] | |||
|Game | |||
|Unknown | |||
|[https://clips.twitch.tv/MotionlessLuckyClipsdadAsianGlow-B8NdaO5Fl3P18bX7 Link] | |||
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[[Category:Technical]] | [[Category:Technical]] | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 04:22, 10 September 2022
A softlock is a situation that a video game can be put into, most commonly by means of a glitch, in which it becomes impossible to continue to play the game normally or access most areas without reloading the game.
In Super Mario Odyssey, there are two main categories of softlocks: file softlocks, which require reloading the save file from the pause menu to revert, and game softlocks, which necessitate restarting the entire game. Softlocks can vary in severity, with some still allowing Mario to move about the area and others locking the game up completely.
Examples
The following is a list of some known softlock exploits:
Kingdoms | Type | Method | Video |
---|---|---|---|
Cap Kingdom | Game | Talking to the Bonneter guarding a moon just after pulling up onto the ledge above | Link |
Cap Kingdom | Game | Unknown | Link |