Backflip: Difference between revisions
smospeedrun>ImGaiaphage added that horizontal distance gained in backflips are not fixed and removed a hyperlink on the second mention of sideflipping since the first mention already had a hyperlink |
smospeedrun>ImGaiaphage changed 'backwards or forwards' to 'a direction' |
||
Line 2: | Line 2: | ||
== Properties == | == Properties == | ||
Backflips have a height of 496 units<ref>https://www.youtube.com/watch?v=HynGdti4JSw</ref>, thus making them identical in height to both [[Sideflip|sideflips]] and [[Vault|vaults]]. Backflips have a fixed height, meaning this figure is not affected by how long the jump button is held during the jump. During a backflip, Mario will also move backward slightly, making them useful in situations where Mario needs to clear an overhang or gain distance away from a wall during his jump. Backflips do not have a fixed horizontal distance, meaning if the player holds | Backflips have a height of 496 units<ref>https://www.youtube.com/watch?v=HynGdti4JSw</ref>, thus making them identical in height to both [[Sideflip|sideflips]] and [[Vault|vaults]]. Backflips have a fixed height, meaning this figure is not affected by how long the jump button is held during the jump. During a backflip, Mario will also move backward slightly, making them useful in situations where Mario needs to clear an overhang or gain distance away from a wall during his jump. Backflips do not have a fixed horizontal distance, meaning if the player holds the joystick in a direction it will affect how much horizontal distance is gained by the backflip. | ||
Because sideflips also move Mario laterally a similar amount, backflips and sideflips are often interchangeable in certain scenarios. However, backflips are generally more suited to situations where Mario must initiate a jump from a standstill, while sideflips are better suited to when Mario is previously moving. | Because sideflips also move Mario laterally a similar amount, backflips and sideflips are often interchangeable in certain scenarios. However, backflips are generally more suited to situations where Mario must initiate a jump from a standstill, while sideflips are better suited to when Mario is previously moving. |
Revision as of 10:06, 18 February 2020
A backflip is a type of jump that can be executed quickly and gains a decent amount of height. A backflip is performed by jumping while crouching in a stationary position (if the crouch and jump inputs are entered while moving, Mario will perform a long jump instead).
Properties
Backflips have a height of 496 units[1], thus making them identical in height to both sideflips and vaults. Backflips have a fixed height, meaning this figure is not affected by how long the jump button is held during the jump. During a backflip, Mario will also move backward slightly, making them useful in situations where Mario needs to clear an overhang or gain distance away from a wall during his jump. Backflips do not have a fixed horizontal distance, meaning if the player holds the joystick in a direction it will affect how much horizontal distance is gained by the backflip.
Because sideflips also move Mario laterally a similar amount, backflips and sideflips are often interchangeable in certain scenarios. However, backflips are generally more suited to situations where Mario must initiate a jump from a standstill, while sideflips are better suited to when Mario is previously moving.