Persistence: Difference between revisions
Added coin examples |
m Formatting changes |
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* Collecting a large coin stack | * Collecting a large coin stack | ||
* Planting a small seed in a pot | * Planting a small seed in a pot | ||
* Planting a large seed (with the exception of those used to access loading zones) | * Planting a large seed (with the exception of those used to access [[Loading zone|loading zones]]) | ||
* Opening a door with a red hat emblem | * Opening a door with a red hat emblem | ||
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* Placing [[sheep]] in a sheep pen | * Placing [[sheep]] in a sheep pen | ||
* Defeating an [[Astro-Lanceur]] | * Defeating an [[Astro-Lanceur]] | ||
*Collecting the coins leading into the Employees Only room in the [[Sand Kingdom]] | *Collecting the coins leading into the ''Employees Only'' room in the [[Sand Kingdom]] | ||
Interestingly, if one travels to another kingdom via a [[Warp Painting]], the kingdom-persisting changes from the previous kingdom will not be reset. The game retains these changes for the current kingdom and one previous kingdom, but only if a Warp Painting is used for travel. Traveling to another kingdom using the [[Odyssey]] will always reset these changes. | Interestingly, if one travels to another kingdom via a [[Warp Painting]], the kingdom-persisting changes from the previous kingdom will not be reset. The game retains these changes for the current kingdom and one previous kingdom, but only if a Warp Painting is used for travel. Traveling to another kingdom using the [[Odyssey]] will always reset these changes. | ||