Mechawiggler Escape: Difference between revisions
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== Execution == | == Execution == | ||
To start with, a scooter must be placed in the location where one of the arena walls will later spawn. Since there is normally no way to reach the top of the skyscraper to activate the boss fight without the scooter despawning (the scooter despawns after a certain amount of time or when a loading zone is entered), one must use two-player mode to prepare a [[capture warp]] by leaving Cappy near a [[spark pylon]] at the top of the building. This way, Cappy can simply touch the spark pylon once Mario is finished placing the scooter, causing Mario to be warped to the top. | To start with, a scooter must be placed in the location where one of the arena walls will later spawn. Since there is normally no way to reach the top of the skyscraper to activate the boss fight without the scooter despawning (the scooter despawns after a certain amount of time or when a loading zone is entered), one must use two-player mode to prepare a [[capture warp]] by leaving Cappy near a [[spark pylon]] at the top of the building. This way, Cappy can simply touch the spark pylon once Mario is finished placing the scooter, causing Mario to be warped to the top. | ||
It is to be noted that Cappy must be within view of the camera in order for the capture to be successful. |