First Moon Skip: Difference between revisions
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'''First Moon Skip''', often abbreviated as '''FMS''', is a speedrun technique that involves skipping ''Our First Power Moon'' in the Cascade Kingdom and proceeding directly to the [[Madame Broode]] boss fight. First Moon Skip saves around 26 seconds if performed optimally, since the cutscenes associated with the first Power Moon are quite long. | '''First Moon Skip''', often abbreviated as '''FMS''', is a speedrun technique that involves skipping ''Our First Power Moon'' in the Cascade Kingdom and proceeding directly to the [[Madame Broode]] boss fight. First Moon Skip saves around 26 seconds if performed optimally, since the cutscenes associated with the first Power Moon are quite long. | ||
While it is possible to reach the next area before collecting ''Our First Power Moon'' on every game version, the trick is only useful for most speedruns on [[version 1.0.0]], since the game was later patched to prevent the boss fight from triggering until ''Our First Power Moon'' is collected. However, since [[version 1.3.0]] is now the fastest version, this trick has been made obsolete as runners on the newest version are now forced to collect the first moon. | |||
== Explanation == | == Explanation == | ||
Before collecting ''Our First Power Moon'', the bridge across the waterfall is in the upright position, meaning Mario cannot traverse past the moon normally. Although it appears that it would be relatively simple to skip the first Power Moon by simply climbing onto the wall where the bridge would land, there is actually an invisible barrier surrounding this wall that attempts to prevent progression by blocking access to the area past the bridge. | Before collecting ''Our First Power Moon'', the bridge across the waterfall is in the upright position, meaning Mario cannot traverse past the moon normally. Although it appears that it would be relatively simple to skip the first Power Moon by simply climbing onto the wall where the bridge would land, there is actually an invisible barrier surrounding this wall that attempts to prevent progression by blocking access to the area past the bridge. | ||
It is possible to bypass this invisible wall in multiple ways, in order to make one's way up to the boss fight. However, the boss fight will only trigger if one is playing on version 1.0.0 of the game, making the trick useless for modern speedruns that utilize version 1.3.0. If one uses this trick in a speedrun, they must collect an additional moon after the boss fight to replace ''Our First Power Moon''. | It is possible to bypass this invisible wall in multiple ways, in order to make one's way up to the boss fight. However, the boss fight will only trigger if one is playing on [[version 1.0.0]] of the game, making the trick useless for modern speedruns that utilize [[version 1.3.0]]. If one uses this trick in a speedrun, they must collect an additional moon after the boss fight to replace ''Our First Power Moon''. | ||
It is a common misconception that the invisible wall can only be bypassed on version 1.0.0, but it can in fact be bypassed on any version; however, it is only useful for progression on version 1.0.0 since that is the only version in which the boss fight will trigger. It is to be noted that the invisible wall has different collision properties on versions 1.0.1 onward compared to version 1.0.0, meaning that some of the methods of bypassing it only work on specific versions. | It is a common misconception that the invisible wall can only be bypassed on version 1.0.0, but it can in fact be bypassed on any version; however, it is only useful for progression on version 1.0.0 since that is the only version in which the boss fight will trigger. It is to be noted that the invisible wall has different collision properties on versions 1.0.1 onward compared to version 1.0.0, meaning that some of the methods of bypassing it only work on specific versions. | ||
== History == | == History == | ||
While players figured out early on that it was possible to bypass the invisible wall and reach Madame Broode early, the vast majority of players were running version 1.0.1 and the boss fight would not trigger. One of these players was Undr, who pointed it out in an early Speedrun.com forum thread<ref>https://www.speedrun.com/smo/thread/k1asv</ref> about [[Minimum Captures]] runs with the intention of using the skip to collect an extra [[Power Moon]] in [[Any% Minimum Captures]]. | While players figured out early on that it was possible to bypass the invisible wall and reach [[Madame Broode]] early, the vast majority of players were running [[version 1.0.1]] and the boss fight would not trigger. One of these players was Undr, who pointed it out in an early Speedrun.com forum thread<ref>https://www.speedrun.com/smo/thread/k1asv</ref> about [[Minimum Captures]] runs with the intention of using the skip to collect an extra [[Power Moon]] in [[Any% Minimum Captures]]. | ||
Later, a player by the name of Rhythm_Raccoon managed to trigger the boss fight without collecting ''Our First Power Moon''<ref>https://twitter.com/vulp_vibes/status/937883580658839552</ref>, but the reason was unknown at the time. After discussion and testing, glitch hunter Syrkl identified the reason as being a difference in game versions<ref>https://twitter.com/kehzou/status/940592170158845952</ref>, with the boss fight only triggering early on version 1.0.0. | Later, a player by the name of Rhythm_Raccoon managed to trigger the boss fight without collecting ''Our First Power Moon''<ref>https://twitter.com/vulp_vibes/status/937883580658839552</ref>, but the reason was unknown at the time. After discussion and testing, glitch hunter Syrkl identified the reason as being a difference in game versions<ref>https://twitter.com/kehzou/status/940592170158845952</ref>, with the boss fight only triggering early on [[version 1.0.0]]. | ||
== Variants == | == Variants == | ||
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*Throw Cappy toward the spot where the two walls meet and dive into a cap bounce to slip under the barrier; | *Throw Cappy toward the spot where the two walls meet and dive into a cap bounce to slip under the barrier; | ||
*Wall jump off of the back wall and dive onto the platform to the right. | *Wall jump off of the back wall and dive onto the platform to the right. | ||
This method only works on version 1.0.0, since the invisible wall's collision properties are different on later versions. | |||
This method only works on [[version 1.0.0]], since the invisible wall's collision properties are different on later versions. | |||
=== Wet FMS (later versions) === | === Wet FMS (later versions) === | ||
There is an alternative method of bypassing the invisible wall from the water that works only on versions 1.0.1 and onward. On these game versions, there is a gap in the invisible wall closer to where the bridge lands, and the player can simply jump out of the water using a [[cap return jump]] and walk through this gap. | There is an alternative method of bypassing the invisible wall from the water that works only on versions [[Version 1.0.1|1.0.1]] and onward. On these game versions, there is a gap in the invisible wall closer to where the bridge lands, and the player can simply jump out of the water using a [[cap return jump]] and walk through this gap. | ||
[https://twitter.com/UndrDogGaming/status/933172140588744704 Video of FMS on later versions] | [https://twitter.com/UndrDogGaming/status/933172140588744704 Video of FMS on later versions] | ||
== Behavior == | == Behavior == | ||
After performing First Moon Skip and defeating Madame Broode, attempting to collect ''Our First Power Moon'' will cause the game to crash, since the reference to the ''Multi Moon Atop the Falls'' cutscene is invalid. Upon rebooting the game, ''Our First Power Moon'' will still not register as collected, rendering it impossible to collect it on a save file in which First Moon Skip was performed. | After performing First Moon Skip and defeating [[Madame Broode]], attempting to collect ''Our First Power Moon'' will cause the game to crash, since the reference to the ''Multi Moon Atop the Falls'' cutscene is invalid. Upon rebooting the game, ''Our First Power Moon'' will still not register as collected, rendering it impossible to collect it on a save file in which First Moon Skip was performed. | ||
== Other uses == | == Other uses == | ||