Spinning: Difference between revisions
Created page with "'''Spinning''' is a type of movement in Super Mario Odyssey that allows Mario to perform a spinjump, and therefore, a spinpound. Spinning lasts for 91 frames unless it is interrupted. == Spin validation == The game has a complex system to determine whether Mario should begin spinning based on the player’s left joystick inputs. The game considers a spin to be validated if there is a sequence consisting of between 31 and 70 consecutive frames that fulfills the f..." |
m added use for non-motion spinthrow |
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'''Spinning''' is a type of movement in Super Mario Odyssey that allows Mario to perform a [[spinjump]], and therefore, a [[spinpound]]. Spinning lasts for 91 frames unless it is interrupted. | '''Spinning''' is a type of movement in Super Mario Odyssey that allows Mario to perform a [[spinjump]], and therefore, a [[spinpound]]. Spinning can also be used to perform a [[spinthrow]] without using motion controls. Spinning lasts for 91 frames unless it is interrupted. | ||
== Spin validation == | == Spin validation == |