Cap throw: Difference between revisions

m minor wording/formatting changes
m changed from “cap dive” to “cap bounce”
 
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{{Cap throw infobox|framesUntilFullyThrown=34 (30 midair)|framesUntilHomeAble=24 (20 midair)|image=Cap Throw.gif}}
{{Cap throw infobox|framesUntilFullyThrown=34 (30 midair)|framesUntilHomeAble=24 (20 midair)|image=Cap Throw.gif}}


A '''cap throw''' is one of the most basic mechanics in Super Mario Odyssey. A cap throw is performed by pressing X/Y or shaking the controller. Cap throws are used for various actions, including capturing enemies, pulling levers, activating scarecrows and opening doors, as well as movement techniques like [[Cap dive|cap dives]], [[Vault|vaults]], [[Roll cancel bounce|roll cancel bounces]] and [[Cap throw clip|cap throw clips]].
A '''cap throw''' is one of the most basic mechanics in Super Mario Odyssey. A cap throw is performed by pressing X/Y or shaking the controller. Cap throws are used for various actions, including capturing enemies, pulling levers, activating scarecrows and opening doors, as well as movement techniques like [[cap bounce]], [[Vault|vaults]], [[Roll cancel bounce|roll cancel bounces]] and [[Cap throw clip|cap throw clips]].


By shaking the controller in a specific direction, it is possible to perform [[Motion-controlled cap throw|motion controlled cap throws]], such as [[Upthrow|upthrows]], [[Downthrow|downthrows]] and [[Spinthrow|spinthrows]].
By shaking the controller in a specific direction, it is possible to perform [[Motion-controlled cap throw|motion controlled cap throws]], such as [[Upthrow|upthrows]], [[Downthrow|downthrows]] and [[Spinthrow|spinthrows]].