Zipper Chasm: Difference between revisions
Supporter4 (talk | contribs) added dodgy small zipper falls into larger zipper |
Supporter4 (talk | contribs) m oops Tags: Manual revert Visual edit |
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*Uncapturing a zipper on its last corner, then recapturing it immediately after it displays the puff animation to indicate respawning but before it actually respawns, will cause the panel to get stuck after fully unzipping it.<ref>https://www.reddit.com/r/SuperMarioOdyssey/comments/ms22ji/i_found_a_glitch_using_the_zipper/?utm_source=share&utm_medium=web2x&context=3</ref> | *Uncapturing a zipper on its last corner, then recapturing it immediately after it displays the puff animation to indicate respawning but before it actually respawns, will cause the panel to get stuck after fully unzipping it.<ref>https://www.reddit.com/r/SuperMarioOdyssey/comments/ms22ji/i_found_a_glitch_using_the_zipper/?utm_source=share&utm_medium=web2x&context=3</ref> | ||
*The large walls surrounding the level have collision on top, which would make it possible to stand on them if the top of them could be reached, but no known method exists. | *The large walls surrounding the level have collision on top, which would make it possible to stand on them if the top of them could be reached, but no known method exists. | ||
== References == | == References == | ||