Persistence: Difference between revisions

m →‎Save file persistence: Fixed capitalization and hyperlink
m →‎Scene persistence: Fixed capitalization and hyperlink
Line 31: Line 31:
=== Scene persistence ===
=== Scene persistence ===
Scene persistence refers to changes that do not revert until the player enters a different [[scene]]. (In most cases, this is equivalent to entering a sub-world, but there are a few instances of sub-worlds that exist in the same scene, such as the [[New Donk City Hall Auditorium]] in the [[Metro Kingdom]].) The majority of changes fall into this category. Some examples include:
Scene persistence refers to changes that do not revert until the player enters a different [[scene]]. (In most cases, this is equivalent to entering a sub-world, but there are a few instances of sub-worlds that exist in the same scene, such as the [[New Donk City Hall Auditorium]] in the [[Metro Kingdom]].) The majority of changes fall into this category. Some examples include:
* Collecting gray [[Power Moon|Power Moons]], [[Moon Shard|Moon Shards]] or [[Regional Coin|Regional Coins]]
* Collecting gray [[Power Moon|Power Moons]], [[Moon Shard|Moon Shards]] or [[Regional coin|regional coins]]
* Causing a Power Moon, coins or a heart to spawn
* Causing a Power Moon, coins or a heart to spawn
*Collecting coins (with the exception of those leading into the Employees Only room)
*Collecting coins (with the exception of those leading into the Employees Only room)