Minimum Mario: Difference between revisions
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== Explanation == | == Explanation == | ||
More rigorously, whether a moon is a capture moon or a Mario moon is determined by whether Mario is within a capture the frame before the game's internal moon counter increments. This is not the same as the visual moon tick that appears after the moon collection animation; this occurs immediately at the onset of the moon animation. This metric is chosen so that [[Story | More rigorously, whether a moon is a capture moon or a Mario moon is determined by whether Mario is within a capture the frame before the game's internal moon counter increments. This is not the same as the visual moon tick that appears after the moon collection animation; this occurs immediately at the onset of the moon animation. This metric is chosen so that [[Story moon|story moons]] and [[Multi Moon|Multi Moons]] contacted while in a capture are still regarded as capture moons despite forcing Mario out of the capture. | ||
== Categories == | == Categories == |
Latest revision as of 20:36, 16 July 2023
Minimum Mario refers to a group of Low% categories in which the goal is to complete certain objectives, such as beating the game, while collecting as few Power Moons as possible that are not obtained while within a capture. In this category, moons collected as captures are referred to as capture moons, and those collected while not in a capture, which the challenge aims to minimize, are referred to as Mario moons.
Explanation
More rigorously, whether a moon is a capture moon or a Mario moon is determined by whether Mario is within a capture the frame before the game's internal moon counter increments. This is not the same as the visual moon tick that appears after the moon collection animation; this occurs immediately at the onset of the moon animation. This metric is chosen so that story moons and Multi Moons contacted while in a capture are still regarded as capture moons despite forcing Mario out of the capture.
Categories
So far, Minimum Mario has two main categories: Minimum Mario Any%, which involves completing the game while minimizing Mario moons, and Minimum Mario Max Moons, which involves getting as many capture moons as possible on top of a Minimum Mario Any% run.