Fish Clip: Difference between revisions
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'''Fish Clip''' is a trick in the [[Seaside Kingdom]] that is used in numerous speedrun categories. This glitch was discovered by Syrkl and involves abusing the physics of the ocean boundary with a [[Cheep Cheep]] to clip out of bounds. | '''Fish Clip''' is a trick in the [[Seaside Kingdom]] that is used in numerous speedrun categories. This glitch was discovered by Syrkl and involves abusing the physics of the ocean boundary with a [[Cheep Cheep]] to clip out of bounds. | ||
This trick is often recommended even to beginner speedrunners, since it is relatively simple to perform. | This trick is often recommended even to beginner speedrunners, since it is relatively simple to perform. | ||
== Explanation == | ==Explanation== | ||
The boundary surrounding the Seaside Kingdom acts as more of a force field than a barrier, slowly pushing the player backwards when they get near it. The farther out the player gets, the stronger the force will be pushing the player back inward. | The boundary surrounding the Seaside Kingdom acts as more of a force field than a barrier, slowly pushing the player backwards when they get near it. The farther out the player gets, the stronger the force will be pushing the player back inward. | ||
However, if a Cheep Cheep is uncaptured and left at the location of the boundary, it will not be pushed. This means the player can leave a Cheep Cheep near the boundary, and then swim away as Mario to cause the force to subside. Capturing the Cheep Cheep with Cappy will cause Mario to warp back to it, leaving a temporary window where the force from the boundary has not yet caught up with the player's position, and the player can swim further out than normal. | However, if a Cheep Cheep is uncaptured and left at the location of the boundary, it will not be pushed. This means the player can leave a Cheep Cheep near the boundary, and then swim away as Mario to cause the force to subside. Capturing the Cheep Cheep with Cappy will cause Mario to warp back to it, leaving a temporary window where the force from the boundary has not yet caught up with the player's position, and the player can swim further out than normal. | ||
== Execution == | == Execution== | ||
[[File:Fishclip.png|thumb|220x220px]][[File:Reachesmap.jpg|thumb|220x220px]]To perform Fish Clip: | [[File:Fishclip.png|thumb|220x220px]][[File:Reachesmap.jpg|thumb|220x220px]]To perform Fish Clip: | ||
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*Swim straight at the notch, moving roughly perpendicular to the boundary; | *Swim straight at the notch, moving roughly perpendicular to the boundary; | ||
*Just as the Cheep Cheep stalls and is about to be pushed backward by the boundary, uncapture it; | *Just as the Cheep Cheep stalls and is about to be pushed backward by the boundary, uncapture it; | ||
*Swim a bit away from the boundary as Mario; | * Swim a bit away from the boundary as Mario; | ||
* Throw Cappy back toward the Cheep Cheep and home in to recapture it; | *Throw Cappy back toward the Cheep Cheep and home in to recapture it; | ||
*Swim downward immediately. | *Swim downward immediately. | ||
If the steps were executed correctly, the Cheep Cheep should clip out of bounds below the ocean floor. | If the steps were executed correctly, the Cheep Cheep should clip out of bounds below the ocean floor. | ||
{{#widget:YouTube|id = yk8SQ_pCfmI}} | |||
==Speedrun usage== | ==Speedrun usage== |