Platform clip: Difference between revisions
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*After the cap throw, begin holding toward the wall to slide against it. If done correctly, Mario will clip into the wall upon reaching the bottom of the moving platform. | *After the cap throw, begin holding toward the wall to slide against it. If done correctly, Mario will clip into the wall upon reaching the bottom of the moving platform. | ||
It should be noted that the ledge grab is only for the purpose of consistency and is not actually necessary to perform a platform clip.<ref>https://twitter.com/9nether1/status/1519254881948684288</ref> | It should be noted that the ledge grab is only for the purpose of consistency and is not actually necessary to perform a platform clip.<ref>https://twitter.com/9nether1/status/1519254881948684288</ref> | ||
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==Locations== | ==Locations== |
Revision as of 02:15, 31 January 2023
A platform clip is a type of out-of-bounds clip that can be performed in the Sand Kingdom, involving one of the pyramid-shaped moving platforms pushing Mario out of bounds. In particular, this glitch is used in certain speedruns such as Any% to clip out of bounds in the central area of the Tostarena Ruins; this location is often specifically known as Platform Clip.
Execution
To execute a platform clip consistently:
- Hang off of a ledge that a moving platform will move into.
- Just as the moving platform reaches the end of its visual rail, let go of the ledge, and release the left joystick.
- Wait a brief moment, then perform a cap throw without any left joystick input.
- After the cap throw, begin holding toward the wall to slide against it. If done correctly, Mario will clip into the wall upon reaching the bottom of the moving platform.
It should be noted that the ledge grab is only for the purpose of consistency and is not actually necessary to perform a platform clip.[1]
Locations
The following is a list of known platform clip locations:
Location | Video |
---|---|
Where the east Moe-Eye Habitat MIP meets up with the north edge. | Link |
Above the Alcove in the Ruins moon. | Link |
Where the most south MIP meets up with the wall on the west. | Link |
Where the most south MIP meets up with the wall on the east. | Link |