Vault: Difference between revisions

smospeedrun>ImGaiaphage
capitalised things
Rewrote intro paragraph, fixed some formatting
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<p style="text-align:center;">'''Overview'''</p>
A vault is a movement technique that involves bouncing off of Cappy while Mario is on the ground. Vaults can provide lots of speed if they are chained from a ground pound roll, making them very useful for trickjumps that require horizontal distance. Although they don't provide quite as much distance as a momentum-aided triple jump, they can be performed in a tighter space, especially if an up-down vault is used.
 
A cappy roll vault (crv) (or cappy roll jump (crj) ) is a movement technique used primarily in trickjumping. Cappy roll vaults are useful due to the high amount of horizontal distance they give. Unlike full speed triple jumps, they can be performed in a small space and where roll cancel vectors lose lots of height very quickly, cappy roll vaults lose height relatively slowly.
 
<p style="text-align:center;">'''Performance'''</p>


To perform a crv
To perform a crv
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