Vault: Difference between revisions
No edit summary |
smospeedrun>ImGaiaphage capitalised things |
||
Line 9: | Line 9: | ||
* Groundpound | * Groundpound | ||
* Roll into cappy using the other cap throw button | * Roll into cappy using the other cap throw button | ||
Alternatively, you could spinpound to save time. If the space on a platform is limited, you can perform an upthrow, downthrow crj. Although it is only possible using joycons, it is incredibly useful. To perform a UDcrv | |||
* | * Do an upthrow | ||
* | * Groundpound jump | ||
* | * Downthrow when you bounce off cappy | ||
* | * Groundpound | ||
* | * Roll. | ||
Crvs can be hard to learn but can easily become consistent | Crvs can be hard to learn but can easily become consistent | ||