Softlock: Difference between revisions
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Revision as of 04:53, 10 September 2022
A softlock is a situation that a video game can be put into, most commonly by means of a glitch, in which it becomes impossible to continue to play the game normally or access most areas without reloading the game.
In Super Mario Odyssey, there are two main categories of softlocks: file softlocks, which require reloading the save file from the pause menu to revert, and game softlocks, which necessitate restarting the entire game. Softlocks can vary in severity, with some still allowing Mario to move about the area and others locking the game up completely.
Examples
The following is a list of some known softlock exploits:
Kingdoms | Type | Method | Video |
---|---|---|---|
Cap Kingdom | File | Get stuck somewhere during the first visit with no checkpoints activated (used for Softlock%) | |
Cap Kingdom | Game | Talking to the Bonneter guarding a moon just after pulling up onto the ledge above | Link |
Cap Kingdom | Game | Unknown | Link |
Sand Kingdom | File | Bubble clipping out of the Hariet arena and missing the ground below | Link |
Wooded Kingdom | Capture a Fire Bro just as it falls into water | Link | |
Cloud Kingdom | Game | Enter the camera-locking zone just above the death plane while collecting the last music note | Link |
Various | Game | Collecting a key from a Timer Challenge just before it disappears | Link |
Various | Game | Talking to the Koopa Freerunning Koopa just after hitting it with a rock | Link |
Various | Game | Collect the final Story Moon in an early kingdom | |
Various | File | Achieving an infinite fall |