Softlock: Difference between revisions

From SMO.wiki
Changed table format type
Added Frog Pond softlock
Line 16: Line 16:
|Talking to the [[NPC|Bonneter]] guarding a moon just after pulling up onto the ledge above
|Talking to the [[NPC|Bonneter]] guarding a moon just after pulling up onto the ledge above
|[https://twitter.com/Terido_s/status/1021843026652454912 Link]
|[https://twitter.com/Terido_s/status/1021843026652454912 Link]
|-
|[[Cap Kingdom]]
|Game
|Unknown
|[https://clips.twitch.tv/MotionlessLuckyClipsdadAsianGlow-B8NdaO5Fl3P18bX7 Link]
|}
|}
[[Category:Technical]]
[[Category:Technical]]
[[Category:Glitches]]
[[Category:Glitches]]

Revision as of 04:22, 10 September 2022

A softlock is a situation that a video game can be put into, most commonly by means of a glitch, in which it becomes impossible to continue to play the game normally or access most areas without reloading the game.

In Super Mario Odyssey, there are two main categories of softlocks: file softlocks, which require reloading the save file from the pause menu to revert, and game softlocks, which necessitate restarting the entire game. Softlocks can vary in severity, with some still allowing Mario to move about the area and others locking the game up completely.

Examples

The following is a list of some known softlock exploits:

Kingdoms Type Method Video
Cap Kingdom Game Talking to the Bonneter guarding a moon just after pulling up onto the ledge above Link
Cap Kingdom Game Unknown Link