Snow Dram: Difference between revisions

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Firstly, Mario needs to have a precise position and orientation on top of the Odyssey. This is usually achieved through a camera setup using first-person mode, which varies slightly from player to player. However, very advanced players often choose to forgo the first-person setup in order to save a small amount of time.
Firstly, Mario needs to have a precise position and orientation on top of the Odyssey. This is usually achieved through a camera setup using first-person mode, which varies slightly from player to player. However, very advanced players often choose to forgo the first-person setup in order to save a small amount of time.


You'll then need to execute a [[vault]] and [[Vectoring|vector]] strongly to reach maximum velocity. When Mario is roughly level with the top of the platform, perform a cap throw and dive into a bounce. After Cappy returns to Mario, perform a cap return spin with a bit of delay. One last properly timed cap throw and dive should allow Mario to reach the platform.
You'll then need to execute a [[vault]] and [[Vectoring|vector]] strongly to reach maximum velocity. When Mario is roughly on the same level with the top of the platform, perform a cap throw and dive into a bounce. After Cappy returns to Mario, perform a cap return spin with a bit of delay. One last properly timed cap throw and dive should allow Mario to reach the platform.


If everything was done skillfully enough, Mario will reach the platform at the peak height of his final dive.
If everything was done skillfully enough, Mario will reach the platform at the peak height of his final dive.