Snow Dram: Difference between revisions

Adding categories
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Firstly, Mario needs to have a precise position and orientation on top of the Odyssey. This is usually achieved through a camera setup using first-person mode.
Firstly, Mario needs to have a precise position and orientation on top of the Odyssey. This is usually achieved through a camera setup using first-person mode.


You'll then need to execute a vault and vector strongly to reach maximum velocity. When Mario is roughly level with the top of the platform, perform a cap throw and dive into a bounce. After Cappy returns to Mario, perform a cap return spin with a bit of delay. One last properly timed cap throw and dive should allow Mario to reach the platform.  
You'll then need to execute a [[vault]] and [[Vectoring|vector]] strongly to reach maximum velocity. When Mario is roughly level with the top of the platform, perform a cap throw and dive into a bounce. After Cappy returns to Mario, perform a cap return spin with a bit of delay. One last properly timed cap throw and dive should allow Mario to reach the platform.  


If everything was done skillfully enough, Mario will reach the platform at the peak height of his final dive.
If everything was done skillfully enough, Mario will reach the platform at the peak height of his final dive.
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=== World Peace ===
=== World Peace ===
While this trick also saves time in World Peace, it saves much less than it does in Any%. It is theorized to save around three seconds by cutting the movement to ''Fishing In The Glacier.''
While this trick also saves time in [[World Peace]], it saves much less than it does in Any%. It is theorized to save around three seconds by cutting the movement to ''Fishing In The Glacier.''
[[Category:Tricks]]
[[Category:Tricks]]
[[Category:Trick Jump]]
[[Category:Trick Jump]]
[[Category:Trickjumps]]
[[Category:Trickjumps]]