Skew: Difference between revisions
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== Properties == | == Properties == | ||
One of the most notable properties of skew is its ability to cause Mario to go out of bounds. The most recognized form of clipping is | One of the most notable properties of skew is its ability to cause Mario to go out of bounds. The most recognized form of skew clipping is [[moon clip|moon clipping]], but other variants include [[Damage clip|damage clipping]] and [[Bonk clip|bonk clipping]]. | ||
Another useful property of skew is the ability to gain | Another useful property of skew is the ability for Mario to gain a large amount of extra height due to its "upwarp" nature. By utilizing [[two-player mode]] and the properties of a [https://smo-speedrun.fandom.com/wiki/Cap_throw#Triple_Throws triple throw], it is possible to initiate a [[dive]] much earlier than normal, causing Mario to gain much more height than normally possible. Two-player mode is required to make full use of this extra height, since it allows performing a midair [[cap bounce]] at the peak of the dive. |