Seam clip: Difference between revisions

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== Properties ==
== Properties ==
Seam clips are made possible in locations where the gap between two adjacent surfaces is just wide enough to allow Mario to clip through. These gaps are significantly smaller than Mario, but due to the way the game handles collision, Mario will be able to clip through if he approaches the seam at just the right angle.
Ledge clips seem to be most frequent while Mario is in a [[dive]] animation, but have also been known to occur during [[Long jump|long jumps]], for instance. Corner clips are most frequently performed while Mario is walking, [[Crouching|crouch]] walking, or [[rolling]], but can also be done by [[Dive|diving]]. Where corner clips are possible, it is generally also possible to clip Cappy through the corner by throwing him at the same angle that would cause Mario to clip through.
Ledge clips seem to be most frequent while Mario is in a [[dive]] animation, but have also been known to occur during [[Long jump|long jumps]], for instance. Corner clips are most frequently performed while Mario is walking, [[Crouching|crouch]] walking, or [[rolling]], but can also be done by [[Dive|diving]]. Where corner clips are possible, it is generally also possible to clip Cappy through the corner by throwing him at the same angle that would cause Mario to clip through.