Assist Mode: Difference between revisions

Added Gushen water difference
Added Jaxi behavior and reworked list of changes
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Assist Mode makes the following changes to the gameplay:
Assist Mode makes the following changes to the gameplay:


* A logo with the words "Assist Mode" is added to the HUD in the bottom-right corner of the screen.
* Visual arrows will appear within the world to guide the player to the next objective. Sometimes, if the player is too far away from the arrow path, a guiding arrow will appear above Mario's head instead.
* Mario has six health points by default, rather than three. Collecting a [[Life-Up Heart]] will increase this to nine.
* Mario has six health points by default, rather than three. Collecting a [[Life-Up Heart]] will increase this to nine.
* If Mario stands still for a brief period of time, his health will begin recharging.
* If Mario stands still for a brief period of time, his health will begin recharging.
* If Mario falls into a void, lava or poison with at least two health remaining, he will be placed in a bubble and carried back to the last "safe spot" he touched on land, at the cost of one health point.
* If Mario falls into a void, lava or poison with at least two health remaining, he will be placed into a [[bubble]] and carried back to the last "safe spot" he touched on land, at the cost of one health point.
* Mario does not have an oxygen meter while underwater, and therefore cannot drown.
* Mario does not have an oxygen meter while underwater, and therefore cannot drown.
* Mario will automatically grab ledges if the player walks off of them, regardless of speed, unless there is another platform not too far below the ledge.
* Mario will automatically grab ledges if the player walks off of them, regardless of speed, unless there is another platform not too far below the ledge.
* Timer Challenges and Taking Notes challenges will have an extended timer.
* Timer Challenges and Taking Notes challenges will have an extended timer.
* While jetting water as a [[Gushen]], 0.13% of the Gushen's total water capacity will be used per frame, rather than 0.2%.<ref>https://twitter.com/relaxmas1/status/1495943850816323584</ref>
* While jetting water as a [[Gushen]], 0.13% of the Gushen's total water capacity will be used per frame, rather than 0.2%.<ref>https://twitter.com/relaxmas1/status/1495943850816323584</ref>
*Visual arrows will appear within the world to guide the player to the next objective. Sometimes, if the player is too far away from the arrow path, a guiding arrow will appear above Mario's head instead.
* Within the [[Jaxi]] driving course level in [[Sand Kingdom]], the Jaxi will respawn at the beginning of the level if it falls into the void, or if Mario is placed into a bubble.
*A logo with the words "Assist Mode" is added to the HUD in the bottom-right corner of the screen.
* In specific locations, the camera will automatically focus on certain objects.
* In specific locations, the camera will automatically focus on certain objects.
*In two specific locations, Mario's movement will be locked to a certain plane. One such location is above the quicksand pillars in the [[Tostarena Ruins]], and the other is on the path to the [[Rango]] fight above the [[Water Plaza]] in the [[Lake Kingdom]] (this location only takes effect before Rango has been defeated).
*In two specific locations, Mario's movement will be locked to a certain plane. One such location is above the quicksand pillars in the [[Tostarena Ruins]], and the other is on the path to the [[Rango]] fight above the [[Water Plaza]] in the [[Lake Kingdom]] (this location only takes effect before Rango has been defeated).