Assist Mode: Difference between revisions
Added Gushen water difference |
Added Jaxi behavior and reworked list of changes |
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Assist Mode makes the following changes to the gameplay: | Assist Mode makes the following changes to the gameplay: | ||
* A logo with the words "Assist Mode" is added to the HUD in the bottom-right corner of the screen. | |||
* Visual arrows will appear within the world to guide the player to the next objective. Sometimes, if the player is too far away from the arrow path, a guiding arrow will appear above Mario's head instead. | |||
* Mario has six health points by default, rather than three. Collecting a [[Life-Up Heart]] will increase this to nine. | * Mario has six health points by default, rather than three. Collecting a [[Life-Up Heart]] will increase this to nine. | ||
* If Mario stands still for a brief period of time, his health will begin recharging. | * If Mario stands still for a brief period of time, his health will begin recharging. | ||
* If Mario falls into a void, lava or poison with at least two health remaining, he will be placed | * If Mario falls into a void, lava or poison with at least two health remaining, he will be placed into a [[bubble]] and carried back to the last "safe spot" he touched on land, at the cost of one health point. | ||
* Mario does not have an oxygen meter while underwater, and therefore cannot drown. | * Mario does not have an oxygen meter while underwater, and therefore cannot drown. | ||
* Mario will automatically grab ledges if the player walks off of them, regardless of speed, unless there is another platform not too far below the ledge. | * Mario will automatically grab ledges if the player walks off of them, regardless of speed, unless there is another platform not too far below the ledge. | ||
* Timer Challenges and Taking Notes challenges will have an extended timer. | * Timer Challenges and Taking Notes challenges will have an extended timer. | ||
* While jetting water as a [[Gushen]], 0.13% of the Gushen's total water capacity will be used per frame, rather than 0.2%.<ref>https://twitter.com/relaxmas1/status/1495943850816323584</ref> | * While jetting water as a [[Gushen]], 0.13% of the Gushen's total water capacity will be used per frame, rather than 0.2%.<ref>https://twitter.com/relaxmas1/status/1495943850816323584</ref> | ||
* | * Within the [[Jaxi]] driving course level in [[Sand Kingdom]], the Jaxi will respawn at the beginning of the level if it falls into the void, or if Mario is placed into a bubble. | ||
* In specific locations, the camera will automatically focus on certain objects. | * In specific locations, the camera will automatically focus on certain objects. | ||
*In two specific locations, Mario's movement will be locked to a certain plane. One such location is above the quicksand pillars in the [[Tostarena Ruins]], and the other is on the path to the [[Rango]] fight above the [[Water Plaza]] in the [[Lake Kingdom]] (this location only takes effect before Rango has been defeated). | *In two specific locations, Mario's movement will be locked to a certain plane. One such location is above the quicksand pillars in the [[Tostarena Ruins]], and the other is on the path to the [[Rango]] fight above the [[Water Plaza]] in the [[Lake Kingdom]] (this location only takes effect before Rango has been defeated). |