Loading zone: Difference between revisions
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== Properties == | == Properties == | ||
Loading zones generally appear solid black or white, and trigger a screen transition of a spinning hat upon entering them. Most are located within doorways, with some being found at the bottom of wells or other pits in the ground. | Loading zones generally appear solid black or white (with a rare few being invisible), and they trigger a screen transition of a spinning hat upon entering them. Most are located within doorways, with some being found at the bottom of wells or other pits in the ground, or at the top of where some beanstalks grow. | ||
While most loading zones transport Mario to a different [[scene]], there are a few in the game that transport Mario to a world that seems unconnected, but is in fact located in a distant area within the same scene as the original world. They are as follows: | While most loading zones transport Mario to a different [[scene]], there are a few in the game that transport Mario to a world that seems unconnected, but is in fact located in a distant area within the same scene as the original world. They are as follows: |