Loading error: Difference between revisions
m Mentioned that loading errors are extremely rare |
torch thing is not a loading error, revised the rock part with more info, edited last part with lake kfr. references might be better than "(video)" |
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* The water level in the [[Lake Kingdom]] or [[Seaside Kingdom]] loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as [[airswim]]. | * The water level in the [[Lake Kingdom]] or [[Seaside Kingdom]] loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as [[airswim]]. | ||
*The fog effect surrounding a kingdom failing to render. This has been documented in the [[Cap Kingdom]] ([https://twitter.com/ZekeMackay/status/1300445193376731136 video]) and [[Cloud Kingdom]] ([https://twitter.com/brendidy/status/1318775535703478274 video]). | *The fog effect surrounding a kingdom failing to render. This has been documented in the [[Cap Kingdom]] ([https://twitter.com/ZekeMackay/status/1300445193376731136 video]) and [[Cloud Kingdom]] ([https://twitter.com/brendidy/status/1318775535703478274 video]). | ||
* | * Various rocks in the [[Cascade Kingdom]] failing to load their textures. Their collision is still there, but they appear invisible ([https://twitter.com/Tippabee/status/1012785952899526661 video]). The texture seems to reappear once the rock is offscreened ([https://clips.twitch.tv/FuriousTubularSmoothieBigBrother video]). | ||
It is speculated that airswim may be useful in [[Koopa Freerunning]] in [[Lake Kingdom]], but the extreme infrequency of the glitch occurring has prevented it from being tested in practice. | |||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Technical]] | [[Category:Technical]] |