Loading error: Difference between revisions

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A '''loading error''' is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the [[airswim]] glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances.
A '''loading error''' is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the [[airswim]] glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances.


== Entity Loading Failures ==
== Examples ==
An Entity Loading Failure (ELF) is when an object or capture target fails to load correctly or doesn't load at all. [https://twitter.com/nuzuminn/status/1197973566366502913 ELF1] and [https://twitter.com/Remog7/status/1190291478070775809 ELF2] are examples of elfs where an object in the stage has not loaded. Although in the examples ELF1 and ELF2, entity loading failure is detrimental to the player, one can think of examples where an ELF would benefit a player. For example, a goomba not spawning in Bowser's Kingdom that allows the player to bypass a section without risk of damage. Although their uses are slim, one can speculate of a time where ELFs could provide breakthroughs in Super Mario Odyssey speedrunning.  
There are a few different variants of loading errors that have currently been documented. These include:


== Airswim ==
* The water level in the [[Lake Kingdom]] or [[Seaside Kingdom]] loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as [[airswim]].
Airswim is when the waterlevel in a kingdom is altered, allowing the player to swim higher than they would usually be able to; thereby enabling the player to reach locals they should not be able to access at a certain point in the game. For more information, see the [[airswim]] page
* The cubic rock used for [[Dino Skip Skip]] failing to load properly during [[Koopa Freerunning]] in the [[Cascade Kingdom]]. It is unclear whether the rock is gone entirely or if only the texture is missing. [https://twitter.com/Remog7/status/1190291478070775809 Video]
* A torch failing to load near the [[Meat Plateau]] in the [[Luncheon Kingdom]]. [https://twitter.com/nuzuminn/status/1197973566366502913 Video]
 
Although the entity loading errors listed above such as the missing torch in the Luncheon Kingdom were detrimental to the player, it is speculated that it may be possible for loading errors to occur with other entities in a way that could be beneficial to the player, such as to save time in a speedrun.
[[Category:Glitches]]
[[Category:Glitches]]

Revision as of 14:27, 30 October 2020

A loading error is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the airswim glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances.

Examples

There are a few different variants of loading errors that have currently been documented. These include:

Although the entity loading errors listed above such as the missing torch in the Luncheon Kingdom were detrimental to the player, it is speculated that it may be possible for loading errors to occur with other entities in a way that could be beneficial to the player, such as to save time in a speedrun.