Left Side: Difference between revisions
Added section about partial Left Side; →Uses in Runs: Added anecdote about Left Side only saving time when the checkpoint is not required |
→Partial Left Side: Clarified wording |
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==Partial Left Side== | ==Partial Left Side== | ||
Partial Left Side is a variant of Left Side in which the tower is scaled to the left, but doesn't rely on a precise trickjump. Instead, the player must pass the broken airship that the Left Side jump is normally initiated from, and use another broken airship farther to the left to climb up to the top of the ramp. If performed optimally, this variant of the trick saves around one second over using the ramp normally, and may be easier for some players. | Partial Left Side is a variant of Left Side in which the tower is scaled to the left, but doesn't rely on a precise trickjump. Instead, the player must pass the broken airship that the Left Side jump is normally initiated from, and use another broken airship farther to the left to climb up to the top of the ramp. If performed optimally, this variant of the trick saves around one second over using the ramp normally, and may be easier than regular Left Side for some players. | ||
==Usage in runs== | ==Usage in runs== | ||