Inside Top-Hat Tower: Difference between revisions

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|internal_name = CapWorldTowerStage
|internal_name = CapWorldTowerStage
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'''Inside Top-Hat Tower''' is a sub-world in [[Cap Kingdom]] that is used to reach the top of Top-Hat Tower in the [[Cap Kingdom overworld|overworld]]. The level is intended to be traversed by [[Capture|capturing]] a [[frog]] and using its high jumps to scale multiple tall ledges.
'''Inside Top-Hat Tower''' is a sub-world in [[Cap Kingdom]] that is used to reach the top of Top-Hat Tower in the [[Cap Kingdom overworld|overworld]]. The level is intended to be traversed by [[Capture|capturing]] a [[frog]] and using its high jumps to scale multiple tall ledges.


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* Using a trick known as [[Frogless]], it is possible to scale the entire level without capturing any frogs, using only Mario's core movement abilities.
* Using a trick known as [[Frogless]], it is possible to scale the entire level without capturing any frogs, using only Mario's core movement abilities.
** Similar tricks can also be used to collect both clusters of [[Regional coin|regional coins]] in the level. The cluster halfway through the level can be easily collected using a [[Homing cap throw|homing]] [[upthrow]], while the area above the start of the level with the remaining four regional coins can be reached using the [[Invisible block|invisible blocks]] along the right side of the wall.
** Capturing one of the frogs halfway up the level will not cause the original frog capture cutscene to play, unlike the frogs at the bottom of the level.
** Similar movement tricks can also be used to collect both clusters of [[Regional coin|regional coins]] that appear in the level upon revisiting the kingdom. The cluster halfway through the level can be easily collected using a [[Homing cap throw|homing]] [[upthrow]], while the area above the start of the level with the remaining four regional coins can be reached using the [[Invisible block|invisible blocks]] along the right side of the wall.
* The walls surrounding the level have [[wikipedia:Collision_detection|collision]] and can be [[Wall jump|wall jumped]] on by jumping to them from the top of the level.<ref>https://x.com/grady964/status/1105627810058559489</ref>
* The walls surrounding the level have [[wikipedia:Collision_detection|collision]] and can be [[Wall jump|wall jumped]] on by jumping to them from the top of the level.<ref>https://x.com/grady964/status/1105627810058559489</ref>
* [[Surface clip|Surface clips]] can be used to clip through the walls adjacent to the ramps leading into the shallow water ponds.<ref>https://www.youtube.com/watch?v=tik4GaS2NF0&t=183s</ref>
* The very tall wall at the end of the level has collision on top, but there is no known way to reach the top of it.<ref>https://www.youtube.com/watch?v=GRvfyBMJg8Y&t=352s</ref>


==References==
==References==