Roll cancel: Difference between revisions
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A '''roll cancel''' is a movement technique that allows Mario to instantaneously cancel a [[Rolling|roll]] with a [[cap throw]]. If performed at the correct angle, Mario can retain his speed from the roll or even redirect it in a different direction. | A '''roll cancel''' is a movement technique that allows Mario to instantaneously cancel a [[Rolling|roll]] with a [[cap throw]]. If performed at the correct angle, Mario can retain his speed from the roll or even redirect it in a different direction. | ||
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== Properties == | == Properties == | ||
If the roll cancel is performed at an angle that is between roughly 80 and 130 degrees | If the roll cancel is performed at an angle that is between roughly 80 and 130 degrees away from the direction of the roll, Mario's speed from rolling will be conserved and redirected into his running speed. In this case, his running speed will be in the direction of the roll cancel, not the direction of the initial roll. | ||
=== Roll cancel jumps === | === Roll cancel jumps === |