List of Wooded Kingdom glitches: Difference between revisions
 Proposed a format for this kind of page and added a few glitches  | 
				Hihihihilll (talk | contribs) m added back version for a glitch  | 
				||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 39: | Line 39: | ||
|Capture frame teleport  | |Capture frame teleport  | ||
|The capture frame teleport, commonly abbreviated as CFT, is a glitch that allows Mario to teleport away when capturing an Uproot as it touches water or a death plane. Mario will teleport to the last location that Uproot was captured at, or the origin of the map if it hasn't been captured.  | |The capture frame teleport, commonly abbreviated as CFT, is a glitch that allows Mario to teleport away when capturing an Uproot as it touches water or a death plane. Mario will teleport to the last location that Uproot was captured at, or the origin of the map if it hasn't been captured.  | ||
![https://twitter.com/relaxmas1/status/1257075449626103809?s=21 Link]  | |||
|-  | |-  | ||
|Sherm re-entering existence  | |Sherm re-entering existence  | ||
|By capturing a Sherm as it is hit by a fireball, the Sherm will die and then re-materialize.  | |By capturing a Sherm as it is hit by a fireball, the Sherm will die and then re-materialize.  | ||
|[https://twitter.com/relaxmas1/status/1373033870690459649 Link]  | |[https://twitter.com/relaxmas1/status/1373033870690459649 Link]  | ||
|-  | |||
|Uproot falling through the ground  | |||
|In version 1.0, by hitting an Uproot with Cappy right as it starts to emerge from its pot, it will fall through the ground.  | |||
|[https://twitter.com/whatiseasyelite/status/1895040998251864114 Link]  | |||
|}  | |}  | ||
<references />  | <references />  | ||
Latest revision as of 06:58, 28 February 2025
Significant glitches
This table includes any glitches which have their own article on this wiki.
| Name | Explanation | Video | 
|---|---|---|
| Fast Uproot | Fast Uproot refers to two properties that can be acquired while in an Uproot capture to increase movement speed. | Link | 
| Floating rock glitch | The floating rock glitch is an easy to perform glitch that allows you to make a rock stay suspended in the air. | Link | 
| Infinite fall | An infinite fall is a location in which the player can fall indefinitely below a level without dying. | Link | 
| Rocket flower refresh | A Rocket Flower refresh is a method of refreshing the timer of a Rocket Flower without returning to the pickup area, allowing Mario to travel indefinitely without it expiring. | Link | 
Minor glitches
This table contains all glitches in the Wooded Kingdom which were not included above.
| Name | Explanation | Video | 
|---|---|---|
| Coin Coffer clip | The Coin Coffer clip, often abbreviated as CCC, is a glitch that allows Mario to be controlled while in the captured state. | Link | 
| Capture frame teleport | The capture frame teleport, commonly abbreviated as CFT, is a glitch that allows Mario to teleport away when capturing an Uproot as it touches water or a death plane. Mario will teleport to the last location that Uproot was captured at, or the origin of the map if it hasn't been captured. | Link | 
| Sherm re-entering existence | By capturing a Sherm as it is hit by a fireball, the Sherm will die and then re-materialize. | Link | 
| Uproot falling through the ground | In version 1.0, by hitting an Uproot with Cappy right as it starts to emerge from its pot, it will fall through the ground. | Link |