Vault: Difference between revisions
No edit summary |
|||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
[[File: | [[File:Vault.gif|thumb|330x330px]] | ||
A '''vault''' is a movement technique that involves bouncing off of Cappy while Mario is on the ground. Vaults can provide lots of speed if they are chained from a [[ground pound]] [[Rolling|roll]] (seen on the right), making them very useful for trickjumps that require horizontal distance. Although these full-speed vaults don't provide quite as much distance as a momentum-aided [[triple jump]], they can be performed in a tighter space, especially if an up-down vault is used. | A '''vault''' is a movement technique that involves bouncing off of Cappy while Mario is on the ground. Vaults can provide lots of speed if they are chained from a [[ground pound]] [[Rolling|roll]] (seen on the right), making them very useful for trickjumps that require horizontal distance. Although these full-speed vaults don't provide quite as much distance as a momentum-aided [[triple jump]], they can be performed in a tighter space, especially if an up-down vault is used. | ||
Line 15: | Line 15: | ||
== Properties == | == Properties == | ||
A vault has a height of 496 units<ref>https://www.youtube.com/watch?v=HynGdti4JSw</ref>, which is the exact same height as the [[backflip]] and [[sideflip]]. This height is not affected by how long any buttons are held after the vault. Vaults take more time to execute than backflips or sideflips, but they can be used to traverse much greater distances since they can be boosted with momentum. Because of this, backflips and sideflips are rarely used for trickjumps, while the vault is an invaluable tool for trickjumpers. | A vault has a height of 496 units<ref>[https://www.youtube.com/watch?v=HynGdti4JSw&t=0 https://www.youtube.com/watch?v=HynGdti4JSw]</ref>, which is the exact same height as the [[backflip]] and [[sideflip]]. This height is not affected by how long any buttons are held after the vault. Vaults take more time to execute than backflips or sideflips, but they can be used to traverse much greater distances since they can be boosted with momentum. Because of this, backflips and sideflips are rarely used for trickjumps, while the vault is an invaluable tool for trickjumpers. | ||
The jump counter maintained by [[Archivist Toadette]] does not register vaults as jumps, meaning vaults can be used in various [[ | The jump counter maintained by [[Archivist Toadette]] does not register vaults as jumps, meaning vaults can be used in various [[Minimum Jumps]] runs. | ||
== Up-down vaults == | == Up-down vaults == | ||
Up-down vaults are a variant of vaults that can be used to vault off of a platform with extremely limited space. First conceived by victoto, they involve using a midair downthrow to perform a vault that uses little to no horizontal space, and are therefore only possible to execute using joy-cons. To perform an up-down vault: | Up-down vaults are a variant of vaults that can be used to vault off of a platform with extremely limited space. First conceived by victoto, they involve using a midair downthrow to perform a vault that uses little to no horizontal space, and are therefore only possible to execute using joy-cons. To perform an up-down vault: | ||
* Stand at the very edge of the starting platform facing the direction in which you wish to vault. | * Stand at the very edge of the starting platform facing the direction in which you wish to vault. | ||
*[[Upthrow]], then immediately jump and perform a [[ground pound jump]] while holding the cap throw button. | *[[Cap throw#Upthrows|Upthrow]], then immediately jump and perform a [[ground pound jump]] while holding the cap throw button. | ||
* Bounce off of Cappy at the top of the ground pound jump, and [[downthrow]] at the peak of the bounce. | * Bounce off of Cappy at the top of the ground pound jump, and [[Cap throw#Downthrows|downthrow]] at the peak of the bounce. | ||
* Ground pound and roll into Cappy. | * Ground pound and roll into Cappy. | ||
This will result in Mario being launched in the exact same manner as a normal vault, but using much less space. | This will result in Mario being launched in the exact same manner as a normal vault, but using much less space. |