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A '''loading error''' is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the [[airswim]] glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances. All known loading errors are extremely rare.
A '''loading error''' is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the [[Airswim]] glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances. All known loading errors are extremely rare.


== Examples ==
== Examples ==
There are a few different variants of loading errors that have currently been documented. These include:
There are a few different variants of loading errors that have currently been documented. These include:


* The water level in the [[Lake Kingdom]] or [[Seaside Kingdom]] loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as [[airswim]].
* The water level in the [[Lake Kingdom]] or [[Seaside Kingdom]] loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as [[Airswim]].
*The fog effect surrounding a kingdom failing to render. This has been documented in the [[Cap Kingdom]] ([https://twitter.com/ZekeMackay/status/1300445193376731136 video]) and [[Cloud Kingdom]] ([https://twitter.com/brendidy/status/1318775535703478274 video]).
*The fog effect surrounding a kingdom failing to render. This has been documented in the [[Cap Kingdom]]<ref>https://twitter.com/jfb_1337/status/1105193597458997249</ref> and [[Cloud Kingdom]]<ref>https://twitter.com/brendidy/status/1318775535703478274</ref>, and is thought to be closely related to Airswim.
* The cubic rock used for [[Dino Skip Skip]] failing to load properly during [[Koopa Freerunning]] in the [[Cascade Kingdom]]. It is unclear whether the rock is gone entirely or if only the texture is missing. [https://twitter.com/Remog7/status/1190291478070775809 Video]
*Most surfaces in the [[Cap Kingdom]] overworld loading with incorrect or blank textures, with some producing an intense visual bloom effect.<ref>https://clips.twitch.tv/KitschyTenderSowAMPEnergyCherry-h5bEYIc5cyuiTHt2</ref><ref>https://clips.twitch.tv/SwissBoldYamThunBeast-LP4eisquLyDrVLsd</ref> Additionally, various light sources seem to flicker.
* A torch failing to load near the [[Meat Plateau]] in the [[Luncheon Kingdom]]. [https://twitter.com/nuzuminn/status/1197973566366502913 Video]
* Various rock blocks in the [[Cascade Kingdom]] failing to load their textures. Their collision is still there, but they appear invisible.<ref>https://twitter.com/Tippabee/status/1012785952899526661</ref><ref>https://twitter.com/miiwii912/status/1598204809806774272</ref> The texture seems to reappear once the rock is offscreened.<ref>https://clips.twitch.tv/FuriousTubularSmoothieBigBrother</ref>
* A fossil object in the Cascade Kingdom failing to load.<ref>https://twitter.com/RedSlay9/status/1691611810292809759</ref> It is unknown if only the texture is missing, or if the entire object including the collision is absent.
* A set of purple coins not loading in [[Sand Kingdom]].<ref>https://twitter.com/OverlordAlt/status/1628796961607544832</ref>
 
It is speculated that airswim may be useful in [[Koopa Freerunning]] in [[Lake Kingdom]], but the extreme infrequency of the glitch occurring has prevented it from being tested in practice.
 
== References ==
<references />


Although the entity loading errors listed above such as the missing torch in the Luncheon Kingdom were detrimental to the player, it is speculated that it may be possible for loading errors to occur with other entities in a way that could be beneficial to the player, such as to save time in a speedrun.
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Technical]]

Latest revision as of 04:22, 20 August 2023

A loading error is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the Airswim glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances. All known loading errors are extremely rare.

Examples

There are a few different variants of loading errors that have currently been documented. These include:

  • The water level in the Lake Kingdom or Seaside Kingdom loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as Airswim.
  • The fog effect surrounding a kingdom failing to render. This has been documented in the Cap Kingdom[1] and Cloud Kingdom[2], and is thought to be closely related to Airswim.
  • Most surfaces in the Cap Kingdom overworld loading with incorrect or blank textures, with some producing an intense visual bloom effect.[3][4] Additionally, various light sources seem to flicker.
  • Various rock blocks in the Cascade Kingdom failing to load their textures. Their collision is still there, but they appear invisible.[5][6] The texture seems to reappear once the rock is offscreened.[7]
  • A fossil object in the Cascade Kingdom failing to load.[8] It is unknown if only the texture is missing, or if the entire object including the collision is absent.
  • A set of purple coins not loading in Sand Kingdom.[9]

It is speculated that airswim may be useful in Koopa Freerunning in Lake Kingdom, but the extreme infrequency of the glitch occurring has prevented it from being tested in practice.

References