Loading error: Difference between revisions

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A loading glitch is a circumstance in which the game fails to correctly load a part of the stage correctly. This could be an entity not loading, the backdrop of a stage not loading entirely or more documented circumstances such as [[Airswim|airswimming]]. Currently, loading failures have no known causes but can be useful in some circumstances
A '''loading error''' is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the [[Airswim]] glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances. All known loading errors are extremely rare.


== Entity Loading Failures ==
== Examples ==
An Entity Loading Failure (ELF) is when an object or capture target fails to load correctly or doesn't load at all. [https://twitter.com/nuzuminn/status/1197973566366502913 ELF1] and [https://twitter.com/Remog7/status/1190291478070775809 ELF2] are examples of elfs where an object in the stage has not loaded. Although in the examples ELF1 and ELF2, entity loading failure is detrimental to the player, one can think of examples where an ELF would benefit a player. For example, a goomba not spawning in Bowser's Kingdom that allows the player to bypass a section without risk of damage. Although their uses are slim, one can speculate of a time where ELFs could provide breakthroughs in Super Mario Odyssey speedrunning.  
There are a few different variants of loading errors that have currently been documented. These include:


== Airswim ==
* The water level in the [[Lake Kingdom]] or [[Seaside Kingdom]] loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as [[Airswim]].
Airswim is when the waterlevel in a kingdom is altered, allowing the player to swim higher than they would usually be able to; thereby enabling the player to reach locals they should not be able to access at a certain point in the game. For more information, see the [[airswim]] page
*The fog effect surrounding a kingdom failing to render. This has been documented in the [[Cap Kingdom]]<ref>https://twitter.com/jfb_1337/status/1105193597458997249</ref> and [[Cloud Kingdom]]<ref>https://twitter.com/brendidy/status/1318775535703478274</ref>, and is thought to be closely related to Airswim.
*Most surfaces in the [[Cap Kingdom]] overworld loading with incorrect or blank textures, with some producing an intense visual bloom effect.<ref>https://clips.twitch.tv/KitschyTenderSowAMPEnergyCherry-h5bEYIc5cyuiTHt2</ref><ref>https://clips.twitch.tv/SwissBoldYamThunBeast-LP4eisquLyDrVLsd</ref> Additionally, various light sources seem to flicker.
* Various rock blocks in the [[Cascade Kingdom]] failing to load their textures. Their collision is still there, but they appear invisible.<ref>https://twitter.com/Tippabee/status/1012785952899526661</ref><ref>https://twitter.com/miiwii912/status/1598204809806774272</ref> The texture seems to reappear once the rock is offscreened.<ref>https://clips.twitch.tv/FuriousTubularSmoothieBigBrother</ref>
* A fossil object in the Cascade Kingdom failing to load.<ref>https://twitter.com/RedSlay9/status/1691611810292809759</ref> It is unknown if only the texture is missing, or if the entire object including the collision is absent.
* A set of purple coins not loading in [[Sand Kingdom]].<ref>https://twitter.com/OverlordAlt/status/1628796961607544832</ref>
 
It is speculated that airswim may be useful in [[Koopa Freerunning]] in [[Lake Kingdom]], but the extreme infrequency of the glitch occurring has prevented it from being tested in practice.
 
== References ==
<references />
 
[[Category:Glitches]]

Latest revision as of 04:22, 20 August 2023

A loading error is a phenomenon in which the game fails to load part of a stage correctly. This can include entities failing to load or loading with textures missing, the backdrop of a stage not loading or loading incorrectly, or even the famous case of the Airswim glitch. Currently, loading errors have no known causes but are theoretically useful in some circumstances. All known loading errors are extremely rare.

Examples

There are a few different variants of loading errors that have currently been documented. These include:

  • The water level in the Lake Kingdom or Seaside Kingdom loading at the wrong height, allowing the player to swim higher than normal. This phenomenon is known as Airswim.
  • The fog effect surrounding a kingdom failing to render. This has been documented in the Cap Kingdom[1] and Cloud Kingdom[2], and is thought to be closely related to Airswim.
  • Most surfaces in the Cap Kingdom overworld loading with incorrect or blank textures, with some producing an intense visual bloom effect.[3][4] Additionally, various light sources seem to flicker.
  • Various rock blocks in the Cascade Kingdom failing to load their textures. Their collision is still there, but they appear invisible.[5][6] The texture seems to reappear once the rock is offscreened.[7]
  • A fossil object in the Cascade Kingdom failing to load.[8] It is unknown if only the texture is missing, or if the entire object including the collision is absent.
  • A set of purple coins not loading in Sand Kingdom.[9]

It is speculated that airswim may be useful in Koopa Freerunning in Lake Kingdom, but the extreme infrequency of the glitch occurring has prevented it from being tested in practice.

References