Editing Sinking Island
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* It's possible to scale the island and reach the top without the use of any [[Capture|captures]]. In the Seaside Kingdom version, this allows both moons to be collected.<ref>https://www.youtube.com/watch?v=_sK3QszyNa0&t=503s</ref> | * It's possible to scale the island and reach the top without the use of any [[Capture|captures]]. In the Seaside Kingdom version, this allows both moons to be collected.<ref>https://www.youtube.com/watch?v=_sK3QszyNa0&t=503s</ref> | ||
* Since getting burned by lava refreshes Mario's [[cap bounce]], it's possible to explore many of the islands in the background of the level instead of entering the [[Area object|trigger area]] that causes the lava to begin rising. Most of these islands actually have collision, allowing the player to stand on top. However, the player cannot jump off the edge of the level due to an invisible wall.<ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=226s</ref> In clockwise order: | * Since getting burned by lava refreshes Mario's [[cap bounce]], it's possible to explore many of the islands in the background of the level instead of entering the [[Area object|trigger area]] that causes the lava to begin rising. Most of these islands actually have collision, allowing the player to stand on top. However, the player cannot jump off the edge of the level due to an invisible wall.<ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=226s</ref> In clockwise order: | ||
** The two nearby islands to the right of the starting area can be reached in one-player mode by bringing a [[Life-Up Heart]] from outside the level.<ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=60s</ref> | ** The two nearby islands to the right of the starting area can be reached in one-player mode by bringing a [[Life-Up Heart]] from outside the level. | ||
** The two islands located behind the camera when entering <ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=60s</ref> | |||
** The two islands located behind the camera when entering the level are beyond the invisible wall surrounding the level and cannot be reached.<ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=254s</ref> | ** The two islands located behind the camera when entering the level are beyond the invisible wall surrounding the level and cannot be reached.<ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=254s</ref> | ||
**The short island off to the left from the starting area can be reached using a [[Life-Up Heart]], but it requires the use of [[two-player mode]].<ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=317s</ref> This is because in one-player mode, Mario has no way of [[Cap throw|throwing Cappy]] after getting burned, meaning he must extend Cappy before the burn and stall near him in order to get a bounce, which is inefficient for distance. | **The short island off to the left from the starting area can be reached using a [[Life-Up Heart]], but it requires the use of [[two-player mode]].<ref>https://www.youtube.com/watch?v=XXwT2kJd2Zc&t=317s</ref> This is because in one-player mode, Mario has no way of [[Cap throw|throwing Cappy]] after getting burned, meaning he must extend Cappy before the burn and stall near him in order to get a bounce, which is inefficient for distance. |