Editing Sideflip

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Due to this lateral movement, sideflips are useful in very similar situations to [[Backflip|backflips]], which follow a similar path. One such example would be to clear an overhanging ceiling. The key difference is that sideflips are sometimes slightly better for situations where Mario is already moving prior to the jump.
Due to this lateral movement, sideflips are useful in very similar situations to [[Backflip|backflips]], which follow a similar path. One such example would be to clear an overhanging ceiling. The key difference is that sideflips are sometimes slightly better for situations where Mario is already moving prior to the jump.


In the direction perpendicular to a sideflip, Mario's speed is not capped, and thus the player can build up an arbitrary amount of speed in this direction. This is called a [[speedflip]].
== Speedflip ==
In the direction perpendicular to a sideflip, Mario's speed is not capped<ref>https://twitter.com/tetraxiIe/status/1484820188755279873</ref>, meaning one can, under the right conditions, build up infinite speed in this direction.<ref>https://twitter.com/relaxmas1/status/1485034793586757632</ref> This is known as a speedflip. Mario's acceleration in this direction is proportional to the component of the left joystick pointing in that direction, with a maximum acceleration of 0.075 units/frame<sup>2</sup>.
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Speedflips currently have little use, but some proposed applications include finding a new [[Infinite fall|infinite fall]], and, combined with [[Nut sliding|nut sliding]], a new way to collect the Third Courtyard Outskirts moon in [[Bowser's Kingdom]] without capturing anything.<ref>https://twitter.com/tetraxiIe/status/1485469199740940291</ref> A speedflip has also been used to jump from the painting island in Bowser's Kingdom to the [[Third Courtyard Rear]] island.<ref>https://www.twitch.tv/pistachiopiper/clip/SteamyCleverVultureDogFace-7ff_u3APg90wLZG_</ref>
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Mario's speed in the direction of the sideflip and his speed perpendicular to the sideflip are completely independent. This makes it possible to [[Vectoring|vector]] a speedflip, squeezing out just slightly more speed (though the acceleration is unaffected).


== References ==
== References ==
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