Editing Nut jumping

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The glitch must be performed using a [[large seed]], often colloquially referred to as a "nut", and does not work with standard [[Seed|seeds]].
The glitch must be performed using a [[large seed]], often colloquially referred to as a "nut", and does not work with standard [[Seed|seeds]].


Normally, large seeds only allow Mario to bounce on them while they're resting on solid ground. When a large seed enters a body of water, it is postulated that a [[wikipedia:Boolean_flag|flag]] is set that allows the seed to be bounced on regardless of whether it is grounded, which has the intention of allowing Mario to bounce on it as it is actively sinking in the water. If the seed is retrieved from the water while sinking (whether by Mario grabbing it or it despawning), the flag will be reset.
Normally, large seeds only allow Mario to bounce on them while they're resting on solid ground. When a large seed enters a body of water, it is postulated that a [[wikipedia:Boolean_flag|flag]] is set that allows the seed to be bounced on regardless of whether it is grounded, which has the intention of allowing Mario to bounce on it as it is actively sinking in the water. If the seed is removed from the water while sinking (whether by Mario grabbing it or it despawning), the flag will be reset.


However, on game versions 1.1.0 and earlier, the game fails to clear this flag if the seed is retrieved from the water while it is also in its grounded state. This means that allowing the seed to sink to the bottom of a body of water allows this flag to be "smuggled" out of the water. Once smuggled, this flag will persist until reloading the stage even if the seed despawns, unless the seed is later retrieved from water while not grounded. This setup is used to allow bouncing on the large seed in midair.
However, on game versions 1.1.0 and earlier, the game fails to clear this flag if the seed is removed from the water while it is also in its grounded state. This means that allowing the seed to sink to the bottom of a body of water allows this flag to be "smuggled" out of the water. Once smuggled, this flag will persist until reloading the stage even if the seed despawns, unless the seed is placed back in water and removed before reaching the bottom of the water. This setup be used to allow bouncing on the large seed in midair.


Since the flag is not cleared when the seed despawns, it is possible to throw the seed into water and simply wait for it to respawn, if the water is not too deep. This is often used when setting up nut jumping in [[Bowser's Kingdom]].
Since the flag is not cleared when the seed despawns, it is possible to throw the seed into water and simply wait for it to respawn, if the water is not too deep. This is often used when setting up nut jumping in [[Bowser's Kingdom]].
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The optimal rhythm for this trick is a triplet rhythm with roughly even spacing: throw, dive, catch, and repeat. For maximum consistency, the player should not touch the left joystick at all while performing this trick.
The optimal rhythm for this trick is a triplet rhythm with roughly even spacing: throw, dive, catch, and repeat. For maximum consistency, the player should not touch the left joystick at all while performing this trick.


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