Editing Luncheon slopevaults

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== Execution ==
== Execution ==
In order to perform Luncheon slopevaults the player must make it to this specific area of the Peronza Plaza. Mario must stand on this little opening almost entering the Path to the Meat Plateau. Next go into first person mode, when controlling the camera the R button should be somewhere close to the cheese. Exit first person mode and do a ground pound roll, start a triple jump and your double jump should be a little to the right and then your last jump should be somewhere before touching the edge. It could either be far away or a little close. It is a little difficult because you can lose momentum if Mario touches the chesse on his right a little too much. After doing your triple jump vector it to the right a little bit then go back a little left. Throw out cappy, the instant you throw out cappy, then dive. Cappy should be in a slanted position if done correctly. You should receive a [[divevault]] off of cappy. Then go towards the right a little bit. Then throw out cappy and jump on him. Throw cappy to the right a little and get a second [[divevault]] vectoring it a little bit.(if cappy is stuck on the second slope that stretches out a little you can somehow dive and get a vault off of him) Finally throw cappy and dive to the platform. Get a [[cap return jump]], and to finish it do a [[spinpound]] to collect the moon on the edge of the mountains. [https://www.youtube.com/watch?v=mCiEnah__M0 crate moon - behind the wall] [https://www.youtube.com/watch?v=C-4xhMP7h6c&list=PLsJe7Ao1wkeuwtQqkopXuVYxVp39k-21i&index=53&pp=gAQBiAQB crate moon to behind the wall v2]
In order to perform Luncheon slopevaults the player must make it to this specific area of the Peronza Plaza. Mario must stand on this little opening almost entering the Path to the Meat Plateau. Next go into first person mode, when controlling the camera the R button should be somewhere close to the cheese. Exit first person mode and do a ground pound roll, start a triple jump and your double jump should be a little to the right and then your last jump should be somewhere before touching the edge. It could either be far away or a little close. It is a little difficult because you can lose momentum if Mario touches the chesse on his right a little too much. After doing your triple jump vector it to the right a little bit then go back a little left. Throw out cappy, the instant you throw out cappy, then dive. Cappy should be in a slanted position if done correctly. You should receive a [[divevault]] off of cappy. Then go towards the right a little bit. Then throw out cappy and jump on him. Throw cappy to the right a little and get a second [[divevault]] vectoring it a little bit.(if cappy is stuck on the second slope that stretches out a little you can somehow dive and get a vault off of him) Finally throw cappy and dive to the platform. Get a [[cap return jump]], and to finish it do a [[spinpound]] to collect the moon on the edge of the mountains. [https://www.youtube.com/watch?v=mCiEnah__M0 crate moon - behind the wall] [https://www.youtube.com/watch?v=C-4xhMP7h6c&list=PLsJe7Ao1wkeuwtQqkopXuVYxVp39k-21i&index=53&pp=gAQBiAQB crate moon to behind the wall v2]
[[Category:Speedrun tricks]]
[[Category:Speedrun tricks]]
Β 
[[Category:Low% tricks]]
[[Category:Tricks]]
{{DEFAULTSORT:Luncheon_slopevaults}}
{{DEFAULTSORT:Luncheon_slopevaults}}
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