Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Home
Recent changes
Random page
Help about MediaWiki
SMO.wiki
Search
Search
Create account
Log in
Personal tools
Dark mode
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Internal name
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Properties == The table below summarizes some of the key differences between external names (the names normally seen by the player) and internal names: {| class="wikitable" |+ !External Names !Internal Names |- |Only stored in one location in the files; the game retrieves the name from that same location every time the external name needs to be displayed |Written in the files and code every time the object is referenced |- |Easy to change during development, since it's only saved in one place |Difficult to change during development, since it would require replacing every instance of the name across the game's files |- |Often changed during development for the above reason (e.g. "Kogwald" was renamed to [[Wooded Kingdom|Steam Gardens]]<ref>https://www.youtube.com/watch?v=5kcdRBHM7kM</ref>) |Rarely changed during development for the above reason |- |Something the player can easily recognize, such as "Mario" |Often cryptic or esoteric, such as "PlayerActorHakoniwa" |- |Different for each language the game can be played in |Always the same, since the game's internal files don't change based on language |- |Not all objects or locations have them, hence why many things are named colloquially by the community |All meaningful objects in the game must have one in order for the code to reference them |} [[Category:Technical]] The fact that internal names are difficult to change during development is generally the reason why they don't seem to correspond with the external names in any languages, as the external names often go through multiple iterations.
Summary:
Please note that all contributions to SMO.wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see
SMO.wiki:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Toggle limited content width