Editing Infinite fall
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the [[Area object|death area]] | An '''infinite fall''' is a location in which the player can fall indefinitely below a level without dying. This generally involves jumping far enough to get past the area's [[Area object|death area]], but in some cases infinite falls can be triggered using glitches, which will cause the death area to be ignored. | ||
Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]]. | Because Mario cannot warp back to safety while in midair, every infinite fall also functions as a file [[softlock]]. |