Editing Homing cap throw
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A '''homing cap throw''' (also referred to simply as a '''homing throw''' or abbreviated as '''HCT''') is a movement technique that allows Cappy to home in on nearby objects during a [[cap throw]]. A homing cap throw can be performed by shaking the controller while Cappy is extended | A '''homing cap throw''' (also referred to simply as a '''homing throw''' or abbreviated as '''HCT''') is a movement technique that allows Cappy to home in on nearby objects during a [[cap throw]]. A homing cap throw can be performed by shaking the controller while Cappy is extended. | ||
Using a midair homing throw in conjunction with a [[cap return spin]] is a very useful move for trickjumping, since it allows a bit of extra distance to be gained for precise jumps. | Using a midair homing throw in conjunction with a [[cap return spin]] is a very useful move for trickjumping, since it allows a bit of extra distance to be gained for precise jumps. | ||
== Behavior == | == Behavior == | ||
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== Use in trickjumping == | == Use in trickjumping == | ||
Because a homing cap throw will cause Cappy to quickly return to Mario if there are no target objects nearby, if it is performed in midair and there are no targets in the vicinity, it can be followed up with a [[cap return spin]] to gain extra distance during a trickjump. The homing throw and cap return spin sequence can be performed either before or after a midair [[cap bounce]]; both of these sequences yield equal distance. This is a better alternative to simply performing a cap return spin after the cap bounce, since it allows an additional cap throw to be performed to gain a small amount of extra distance. This sequence is | Because a homing cap throw will cause Cappy to quickly return to Mario if there are no target objects nearby, if it is performed in midair and there are no targets in the vicinity, it can be followed up with a [[cap return spin]] to gain extra distance during a trickjump. The homing throw and cap return spin sequence can be performed either before or after a midair [[cap bounce]]; both of these sequences yield equal distance. This is a better alternative to simply performing a cap return spin after the cap bounce, since it allows an additional cap throw to be performed to gain a small amount of extra distance. This sequence is sometimes referred to as a homing cap throw twirl, or HCTT. | ||
[[Category:Movement]] | [[Category:Movement]] |