Editing Homing cap throw
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A '''homing cap throw''' (also referred to simply as a '''homing throw''' or abbreviated as '''HCT''') is a movement technique that allows Cappy to home in on nearby objects | A '''homing cap throw''' (also referred to simply as a '''homing throw''' or abbreviated as '''HCT''') is a movement technique that allows Cappy to home in on nearby objects. A homing cap throw can be performed by shaking the controller while Cappy is extended. | ||
Using a midair homing throw in conjunction with a [[cap return spin]] is a very useful move for trickjumping, since it allows a bit of extra distance to be gained for precise jumps. | Using a midair homing throw in conjunction with a [[cap return spin]] is a very useful move for trickjumping, since it allows a bit of extra distance to be gained for precise jumps. | ||
== Behavior == | == Behavior == | ||
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* If there are no objects in that particular direction that are in range, but there are nearby objects in another direction, Cappy will home into the nearest object in general. | * If there are no objects in that particular direction that are in range, but there are nearby objects in another direction, Cappy will home into the nearest object in general. | ||
* If there are no objects in range at all, Cappy will briefly move in the direction of the homing, then return to Mario. | * If there are no objects in range at all, Cappy will briefly move in the direction of the homing, then return to Mario. | ||
[[Category:Movement]] | [[Category:Movement]] |