Editing Frog Airswim

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One way to reproduce Frog Airswim is by capturing a frog just after bouncing on it in midair. The frog must be somewhat high in the course of its jump, so the easiest method to gain height before attempting it is to capture the other frog, jump and then uncapture it; however, it can also be done simply by jumping high enough, such as using a [[backflip]]<ref>https://www.youtube.com/watch?v=DHEOK8XubY4&t=48s</ref>. This must be timed so that Mario lands on top of the frog that will be used for the glitch while it is jumping upwards. Pressing X or Y to throw Cappy just after landing on the frog will cause it to immediately be captured, and it will enter the swimming animation, stalling it in midair.
One way to reproduce Frog Airswim is by capturing a frog just after bouncing on it in midair. The frog must be somewhat high in the course of its jump, so the easiest method to gain height before attempting it is to capture the other frog, jump and then uncapture it; however, it can also be done simply by jumping high enough, such as using a [[backflip]]<ref>https://www.youtube.com/watch?v=DHEOK8XubY4&t=48s</ref>. This must be timed so that Mario lands on top of the frog that will be used for the glitch while it is jumping upwards. Pressing X or Y to throw Cappy just after landing on the frog will cause it to immediately be captured, and it will enter the swimming animation, stalling it in midair.


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=== Dorrie method ===
=== Dorrie method ===
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