Editing Dram Strat
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[[File:SandDram.gif|thumb|220x220px]] | [[File:SandDram.gif|thumb|220x220px]] | ||
'''Dram Strat''', often simply referred to as ''' | '''Dram Strat''', often simply referred to as '''Dram''', is a [[capture warp]] speedrun technique used in the ruins portion of the Sand Kingdom. It involves throwing Cappy upward near a [[Bullet Bill]], collecting the Power Moon in the alcove below as Mario, and then homing in with Cappy to warp back up to the Bullet Bill. | ||
The | The name "Dram Strat" comes from dram55, the speedrunner who popularized the trick. This name was originally used as a joke, since dram55 claimed that he disliked when speedrun techniques were named after specific people. Because of the satirical name, the term "dram" has been applied to various other tricks. This page will address the original technique in the Sand Kingdom that was popularized by dram55. | ||
== Execution == | == Execution == | ||
[[File:Super Mario Odyssey - Dram Strat - Advanced Strategy Tutorial|thumb|330x330px]] | |||
To execute this trick: | To execute this trick: | ||
* Throw Cappy upward so that he stalls just below where the Bullet Bill is circling | * Throw Cappy upward so that he stalls just below where the Bullet Bill is circling; | ||
* | * Hold X or Y as Mario falls and moves toward the ''Alcove in the Ruins'' moon; | ||
* | * Shake the controller just before grabbing the moon to initiate Cappy's homing action; | ||
* Automatically warp up to the Bullet Bill after collecting the moon. | |||
It is also important to pay attention to the moving platform near the launcher, to ensure that it won't be in the way of Cappy's homing ability. Since Cappy can only stall for a limited amount of time, the Power Moon must be collected quickly. | It is also important to pay attention to the moving platform near the launcher, to ensure that it won't be in the way of Cappy's homing ability. Since Cappy can only stall for a limited amount of time, the Power Moon must be collected quickly. | ||
== Speedrun usage == | == Speedrun usage == | ||
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=== Ice Pillar Dram === | === Ice Pillar Dram === | ||
Ice Pillar Dram, often simply called Ice Dram (not to be confused with [[Snow Dram]]), is a variation of Dram Strat that involves jumping to the nearby ice pillar and performing a spin jump from the top of it, instead of climbing all the way up and performing a long jump. This trick is slightly faster than traditional Dram Strat and has a different feeling, so it is often a matter of preference which variant runners opt to use. | |||
[[Category:Tricks]] | |||
[[Category: |