Editing Daylight Savings Time Abuse
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Since DST functionality is built into the Switch's operating system, rather than implemented through Internet connectivity, setting the system's clock to the date and time when DST takes place will cause the system's clock to jump forward an hour. This can be timed so that it causes a seed to grow instantly, since the game thinks an hour has elapsed since the seed was planted. | Since DST functionality is built into the Switch's operating system, rather than implemented through Internet connectivity, setting the system's clock to the date and time when DST takes place will cause the system's clock to jump forward an hour. This can be timed so that it causes a seed to grow instantly, since the game thinks an hour has elapsed since the seed was planted. | ||
Daylight Savings Time Abuse can be applied to any seed moon in the game, although it is usually used for the ''Desert Gardening: Plaza Seed'' moon in Tostarena Town in the [[Sand Kingdom]], since this is the place where it is easiest and saves the most time. It can also be used to grow a seed in the [[Metro Kingdom]], but the route change is much more difficult. Theoretically, seeds can be harvested quickly in both kingdoms using [[Network System Clock Abuse]]. | Daylight Savings Time Abuse can be applied to any seed moon in the game, although it is usually used for the [[Desert Gardening: Plaza Seed|''Desert Gardening: Plaza Seed'']] moon in [[Tostarena Town]] in the [[Sand Kingdom]], since this is the place where it is easiest and saves the most time. It can also be used to grow a seed in the [[Metro Kingdom]], but the route change is much more difficult. Theoretically, seeds can be harvested quickly in both kingdoms using [[Network System Clock Abuse]]. | ||
== Execution == | == Execution == | ||
Here is an explanation of how to reproduce this trick in an [[Any%]] speedrunning context: | Here is an explanation of how to reproduce this trick in an [[Any%]] speedrunning context: |