Editing Capture linking

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=== Binoculars glitches ===
=== Binoculars glitches ===
When capturing the binoculars as Mario, the binoculars camera will always follow and stay above the linked capture. If the player performs CFU with a binoculars as described above, the binoculars will not launch and instead Mario will stay visible on the ground inside of them.<ref>https://youtu.be/-PKkVBPB-CI?t=3585</ref> In this state, if the linked capture touches water, Mario will pop out of the binoculars. The binoculars will then be in a glitched state where the game considers Mario to be captured and linked to them, so the binoculars cannot be captured, but the binoculars are in an idle state on the ground.<ref>https://youtu.be/-PKkVBPB-CI?t=6294</ref> This state is called '''binoculars storage''', in which capturing anything will cause the binoculars to launch and follow whatever Mario captured, and also cause Mario to untether from the capture and fall without collision.<ref>https://youtu.be/-PKkVBPB-CI?t=6343</ref> In this state, if Mario is bubbled, for example by having the capture fall into the void, the binoculars camera will instead follow Mario from above. Going into first person mode and exiting will result in the binoculars camera following the default camera.
When capturing the binoculars as Mario, the binoculars camera will always follow and stay above the linked capture. If Mario attempts to capture the binoculars while a linked capture is in a damage source, the binoculars will not launch and instead Mario will stay visible on the ground inside the binoculars.<ref>https://youtu.be/-PKkVBPB-CI?t=3585</ref> In this state, if the linked capture touches water, Mario will pop out of the binoculars. The binoculars will then be in a glitched state where the game considers Mario to be captured and linked to them, so the binoculars cannot be captured, but the binoculars are in an idle state on the ground.<ref>https://youtu.be/-PKkVBPB-CI?t=6294</ref> This state is called '''Binoculars storage''', in which capturing anything will cause the binoculars to launch and follow whatever Mario captured, and also cause Mario to untether from the capture and fall without collision.<ref>https://youtu.be/-PKkVBPB-CI?t=6343</ref> In this state, if Mario is bubbled, for example by having the capture fall into the void, the binoculars camera will instead follow Mario from above. Going into first person mode and exiting will result in the binoculars camera following the default camera.


=== Half capturing ===
=== Half capturing ===
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