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Cappy return cancel
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=== Shake-to-win === There is a second approach that eliminates the need to perfectly time the final button press. This method is known as the "shake-to-win" or S2W method, and involves repeatedly shaking the controller or mashing the X/Y buttons to cancel Cappy's return. Shake-to-win CRCs also have the additional advantage of causing Cappy to immediately [[Homing cap throw|home in]] after teleporting, which is very useful when targeting [[Capture|captures]], [[Checkpoint Flag|Checkpoint Flags]], or other similar objects. However, there is a drawback to this approach which makes it nonviable for certain setups. When performing a timed CRC, the X or Y button is pressed exactly once to cancel Cappy's return, which causes Cappy to transition from return mode back to flight mode. However, during a shake-to-win CRC, the repeated inputs will cause Cappy to immediately revert to return mode again. In addition to making it impossible to ground pound as Cappy after the CRC, this is equivalent to initiating a second CRC, meaning that Cappy will return to Mario's head unless his return is canceled again. For setups that utilize multiple CRCs, this means the player only has a short window to properly adjust Mario's position between CRCs.
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