Editing Cap throw

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Cap throw infobox|framesUntilFullyThrown=34 (30 midair)|framesUntilHomeAble=24 (20 midair)|image=Cap Throw.gif}}
{{Cap throw infobox|framesUntilFullyThrown=34 (30 midair)|framesUntilHomeAble=24 (20 midair)|framesUntilJump=13 (9 midair)|framesUntilDive=13 (9 midair)|framesUntilCrouchSpinpound=24 (23 midair)|framesUntilDiveAfterRC=25 (24 midair)|framesUntilFullyThrownRocketFlower=35|image=Cap Throw.gif}}


A '''cap throw''' is one of the most basic mechanics in Super Mario Odyssey. A cap throw is performed by pressing X/Y or shaking the controller. Cap throws are used for various actions, including capturing enemies, pulling levers, activating scarecrows and opening doors, as well as movement techniques like [[Cap dive|cap dives]], [[Vault|vaults]], [[Roll cancel bounce|roll cancel bounces]] and [[Cap throw clip|cap throw clips]].
A '''cap throw''' is one of the most basic mechanics in Super Mario Odyssey. A Cap throw is performed by pressing X/Y or shaking the controller. Cap throws are used for various actions in Super Mario Odyssey, including capturing enemies, triggering levers or scarecrows and opening doors, aswell as more advanced uses like [[Cap dive|cap dives]], [[Vault|vaults]], [[Roll cancel bounce|roll cancel bounces]] or [[Cap throw clip|cap throw clips]].
 
By shaking the controller in a specific direction, it is possible to perform [[Motion-controlled cap throw|motion controlled cap throws]], such as [[Upthrow|upthrows]], [[Downthrow|downthrows]] and [[Spinthrow|spinthrows]].
 
== Frame data ==
{{Cap throw framedata|framesUntilFullyThrown=34 (30 midair)|framesUntilHomeAble=24 (20 midair)|framesUntilJump=13 (9 midair)|framesUntilDive=13 (9 midair)|framesUntilCrouchSpinpound=24 (23 midair)|framesUntilDiveAfterRC=25 (24 midair)|framesUntilFullyThrownRocketFlower=35}}


By shaking the controller in a specific direction, it is possible to perform [[Motion-controlled cap throw|motion controlled cap throws]], which are [[Upthrow|upthrows]], [[Downthrow|downthrows]] and [[Spinthrow|spinthrows]].
[[Category:Movement]]
[[Category:Movement]]
Please note that all contributions to SMO.wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see SMO.wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)